What it is: CSP 0.20+ replaces the single-patch tyre model with five independent contact points.
Why it matters: Realistic transitions over curbs, grass, and bumps—no more “pop” or grip loss.
What it is: Real-time body/frame torsion under load.
Why it matters: The car twists and settles like real life—no more rigid block behavior.
What it is: New force-feedback settings (damping, smoothing, channel tweaks).
Why it matters: You feel weight transfer, tyre scrub, and suspension—not just motor torque.
What it is: Joint-based suspensions using ball joints, sliders, and distance constraints with LUT-tuned spring/damper values.
Why it matters: Real camber changes, roll center shifts, and dynamic anti-dive/squat—live during driving.
What it is: Grip based on tyre temperature and progressive degradation.
Why it matters: Lap-to-lap feel and behavior evolve like a real race weekend.
What it is: Server-side settings for bounce, friction, CFM, ERP, and mass multipliers.
Why it matters: Tune impact realism—soft bounce, hard jolt, or anything in between.
What it is: Assetto Corsa Evo doesn’t support CSP or Content Manager mods.
Why it matters: All these advanced physics features only work with paid CSP preview builds.
Feature | CSP Extended | AC EVO |
---|---|---|
5-Point Tyre Contacts | ✅ | ❌ |
Cosmic Suspension | ✅ | ❌ |
Dynamic Chassis Flex | ✅ | ⚠️ Tuned Rigid Body |
Live Physics Swaps | ✅ | ❌ |
Advanced Wear & ERP | ✅ | ❌ |