Project T.A.N.D.E.M.S.
Extended Physics Breakdown

• 5-Point Tyre Contact vs 1-Point

What it is: CSP 0.20+ replaces the single-patch tyre model with five independent contact points.

Why it matters: Realistic transitions over curbs, grass, and bumps—no more “pop” or grip loss.

• Dynamic Chassis Flex & Torsion

What it is: Real-time body/frame torsion under load.

Why it matters: The car twists and settles like real life—no more rigid block behavior.

• Precision FFB Tweaks

What it is: New force-feedback settings (damping, smoothing, channel tweaks).

Why it matters: You feel weight transfer, tyre scrub, and suspension—not just motor torque.

• Cosmic Suspension Physics Engine

What it is: Joint-based suspensions using ball joints, sliders, and distance constraints with LUT-tuned spring/damper values.

Why it matters: Real camber changes, roll center shifts, and dynamic anti-dive/squat—live during driving.

• 4 Extra Tyre Sets with Warming & Wear

What it is: Grip based on tyre temperature and progressive degradation.

Why it matters: Lap-to-lap feel and behavior evolve like a real race weekend.

• Custom Collision Models

What it is: Server-side settings for bounce, friction, CFM, ERP, and mass multipliers.

Why it matters: Tune impact realism—soft bounce, hard jolt, or anything in between.

• Exclusive to CSP – AC EVO Can’t Use It

What it is: Assetto Corsa Evo doesn’t support CSP or Content Manager mods.

Why it matters: All these advanced physics features only work with paid CSP preview builds.

EVO vs CSP: What You’re Missing Without CSP Extended

Feature CSP Extended AC EVO
5-Point Tyre Contacts
Cosmic Suspension
Dynamic Chassis Flex ⚠️ Tuned Rigid Body
Live Physics Swaps
Advanced Wear & ERP